In a game application adding pictures and background image are causing slowness/blur to the game.
DoubleBuffered = True and Refresh() doesn't seem to help
So how to make a game run normally with moving pictureboxes in it and a background image
any ideas or advices?
DoubleBuffered = True and Refresh() doesn't seem to help
So how to make a game run normally with moving pictureboxes in it and a background image
any ideas or advices?