I've been experimenting with GeckoFX 15.0 recently (great library) but when I want to build my project to a release, the resulting EXE doesn't run. It crashes. I know this has something to do with Xulrunner; is there some way to properly ship Xulrunner with the EXE or are GeckoFX projects perpetually condemned to be IDE-only projects? Thanks!
Link to the new GeckoFX repo is here:
Link to the new GeckoFX repo is here:
Code:
https://bitbucket.org/geckofx